![]() ![]() The biggest problem for me was the quick item bar. (Despite his shield slam hitbox) Summons make him easier but he still represents a majot threat and the summons will die quickly, so you have to be very agressive while he's distracted and take risks. Best exemple of well balanced fight for me was the tree sentinel. Felt the same about the tree protector and the watchdog. Despite their movests, they have realy low health. They felt realy hard alone, but became realy easy with spirits. Small arena, two bosses with very agressive movesets and not that obvious tels and a shit tone of mobs. (I used only melee so can't say about magic) Best exemple for me is, the half humans. And they felt sometime almost trivial with spirits. They felt a bit to hard alone, with highly agressive and fast movesets, small arenas for some and flasks were limited. As it is probably the first area, this was predictible but I realy hope bigger underground dungeons will be here as well.īosses felt wierdly balanced. It was great searching for them in the OW, but they are all realy small and linear. Overall the smaller dungeons were pretty disapointing. He can one shot you from 3 meters away by slamming his shield in the ground. Sentinel Tree has the most broken hitbox I ever saw. Fighting recycled ennemies is fine, going through recycled environment is fine, but both a the same time is pretty dull. They are just a stone reskin of the little slaves. My problem is that the only ennemy you find in these dungeons are pasted ennemy from DS3. I have no problem with them recycling chalice dungeons, applying a grey/blue filter to them and putting them in the world. I have no problem with From recycling some Assets. It's likely going to be fixed but it's an issue at the moment. In dungeons, you get a very enjoyable 60fps, but in the OW, it dropped to about constant 40-50 fps. ![]() ![]() (I know it's not the final release, just let me tell you what I think are for the moment some of the issue the game has)ġ.Performance on XBOX Series S felt realy lacking. ![]()
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